I am trying to find a way to randomise the mask to a certain point. So it would not be totaly randomised but all those vertex points would be wiggling by a certain numer and frequency. We all know there are no possibility to apply wiggle on Alt clicked Mask Path… but is there any other way?
I have tried wiggling the mask expansion, it works but the mask just changes in size. The only closest way I have found is by using few masks overlaping one another with wiggle applied to expansion. It quite suits me but… is there a real possible way to wiggle a mask ?
not really. you could distort the mask in various wigglicious ways. i’d recommend a dispacement map with an animated fractal noise (precomped) as the displacement layer… blurred for a softer “wiggle”
Good point Felt. But at this time I need to use a mask… I have found some realy awesome way how to make very organic fluid by using some interesting techniques I just need that mask to wiggle like a piggy tail
Try creating the mask, precomp it, and play with the Wave Warp effect to get the “wagging” effect you’re looking for.
Is it perhaps something you could achieve with a shape layer instead of a mask?
You can wiggle a shape layer.
Felt… did anyone ever said you are genius?