Today I had third rejection in a row…
First track - epic trailer music:
https://soundcloud.com/substance_sound/epic-moments/s-HAUrx
Rejection reason:
This submission does not meet AudioJungle’s commercial production (samples/recording/mixing/mastering) standard, unfortunately.
Second track - deep house:
https://soundcloud.com/substance_sound/deep-house/s-E8xGr
Rejection reason:
This submission does not meet our commercial production (samples/recording/mixing/mastering) standard, and our commercial composition/arrangement standard, unfortunately.
Third track - deep house track also:
https://soundcloud.com/substance_sound/luxury-deep-house/s-l1wOW
Rejection reason:
This submission does not meet our commercial production (samples/recording/mixing/mastering) standard, and our commercial composition/arrangement standard, unfortunately.
Would appreciate any feedback about what can be improved. Thanks…
A little old school sound style maybe but the two bottom tracks are really pro.
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Can’t say much about Epic track, but i liked both house tracks. “Deep House” has really compressed kick with too short attack in my opinion. They both are pretty quiet as well, but i am not sure if this could be a reason.
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I like the first one. Maybe it doesn’t have any commercial value, but I can see it in some indie game or something like this.
Good luck!
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Your Epic Track indeed needs improvements. On the mixing/mastering part for certain and perhaps you need better samples too.
I would advise you to listen to tracks within this genre on AudioJungle (for example some bestsellers from @MartijndeBont, @RobertSlump or @Toxic_Recordings). Use them as reference tracks. That will help you improve your tracks.
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Guys, thank you for your feedback, it really helps!
@IDLaunchMusic
Maby you could specify what samples need to be replaced with better ones?