What is your advice and your projects for 2016?

I’ve got a very good project in the new year.

What is your advice and your projects for 2016?

I have the same question.

3d Design with programming

Making Unity Tutorials that teach things I haven’t found good tutorials for online. There are a lot of sparsely covered areas and holes in Unity’s documentation everywhere. I am very likely to try covering UE4 topics too, but I want to keep my tutorials generic enough so that they can be applied to any engine.

VR is also going to be a fun topic to pitch.

2016 is going to be a good year for game developers.

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