I just don't get how the Videohive review process works (Hard rejects)

I am having a number of items hard rejected, even when I tried to create a closely related one to a previously accepted project
I am not saying I’m at the top of my game but when I turn my rejected item into Fiverr gigs they work out good so I am left to wonder what really goes on in the review process here.
Hard rejected: https://youtu.be/wIVNtVd5cuo

2 Likes

Textures are too plain which makes it look highly unrealistic. In the real world no object has a 100% smooth surface. Adding subtle grunge, noise, dirt will help a long way. Even something as 1% noise will help. There are lots of other areas that you can improve also, but you should focus on refining textures.

5 Likes

Well in my opinion, the textures are too plain which makes it look highly unrealistic. In the real world no object has a 100% smooth surface. Adding subtle grunge, noise, dirt will help a long way. Even something as 1% noise will help. There are lots of other areas that you can improve also, but you should focus on refining textures.

Seriously though, it is too plain and basic looking. In addition to what Voxyde said, I’d say focus on the fine details as well. Too many large unrefined areas such as the logo and maybe even the reflection.

Envato isn’t looking to be like Fiverr. To my knowledge, Fiverr accept items that are far lower in quality. A rejected item here may go on to sell on another platform but it still wouldn’t be representative to the high professional standards that are set here.

Your item isn’t bad, but at the given moment it’s very dated. Keep at it though, you’ll get there.

5 Likes

What they said. But some shadows, a bit of depth of field action, and something to make it a bit more atmospheric would help as well (flares/smoke/particles/light leaks etc). Impressive this can be edited with essential graphics in Premiere though… you kids and you’re fancy new technology!

1 Like

Hi, my opinion is that perhaps what did not impress was not the quality of the product but its usability. We often lose sight of what our prospect needs. When we prepare the storyboard on paper before starting to program on aftereffects, we should consider all the commercial aspects of our project. For example, will it be used for a 5, 7, 15 or 20 second TV commercial? How much information, images or text could be useful? And how important is the technique vs. the story we want to convey? So, I think your programming level is very respectable but maybe you need to pay more attention to the script of your projects. I hope I was helpful. Frank

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Very helpful. thankyou

perfect I actually reuploaded my hard rejected project with an improved preview video and it was approved. https://videohive.net/item/brand-intro-logo-opener/29456744