Correct! But unfortunately files size will be enormous too, which leads to impossible use for VideoHive. I’m finishing new project now and I had to convert it to 8 bit format, because size of c4d linear footages is 6 gb No way reviewer won’t let through this
I rendered from C4D in tiff sequence at 16bit (not linear). 45 seconds took 20GB. Unfortunately Media encoder can’t open 16 bit tiff files for some reason so I exported the tiff sequence from after effects to quicktime photojpeg at 100%. Now 8 seconds it will be around 100-150Mb. if I go with 99% the filesize will go down to a third but the quality drop is noticeable especially for animation.
Somehow you are over-complicating this. Imagine the industry going over the same trouble every time they needed a 3D render. Maybe it is something simple you are missing.
Somehow you are over-complicating this. Imagine the industry going over the same trouble every time they needed a 3D render. Maybe it is something simple you are missing.
well more simple I think it will be to just render in 8 bit from c4D but there is a lot of banding in the output image. Probably I’m doing something wrong.
problem is that I can’t upload the original tiff sequence since is too big. If I work for my projects, not for templates, I don’t need to rerender the tiff sequence.
8 bit is not enough color depth to adequately render smooth digital gradients. (i.e. you get banding).
So render at 16 bit, dither in After Effects (apply a minimal bit of grain), render out at 8 bit. Hey presto!
This is basically just another application of the rule, work in higher resolution than your ultimate output size. Here we’re talking about color resolution.